About the game: This code is a simple implementation of a car racing game using the Pygame library in Python. Here's an explanation of the key components: 1. **Initialization:** - The Pygame library is initialized. - A window is created with a size of 800x600 pixels, titled "CAR RACING." 2. **Image Loading:** - Images such as the car, grass, road strips, and obstacles are loaded using `pygame.image.load()`. 3. **Functions:** - `background()`: Draws the background elements (grass, road strips) on the screen. - `car(x, y)`: Displays the player's car at the specified coordinates. - `obstacle(obs_x, obs_y, obs)`: Displays enemy cars (obstacles) based on the given parameters. - `sc(car_passed, score)`: Displays the number of cars passed and the player's score. - `text(text, font)`: Renders text with a specified font. 4. **Game Loop (`game_loop()`):** - Handles user input event...
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